“We had quite a lot of screams in the office”: the making of gaming’s most terrifying spider
Warning: not for the faint of heart. This is how Crytek brought Hunt: Showdown’s monstrous arachnid to life.
Warning: not for the faint of heart. This is how Crytek brought Hunt: Showdown’s monstrous arachnid to life.
Leveraging the power of hypnotic geometry and enigmatic patterning, video game developers look to the infamous carpet and super-considered design in The Shining to enchant and intrigue.
By refusing to play them as they “should” be played, Joseph DeLappe and Angela Washko are transforming games such as America’s Army, Grand Theft Auto 5 and World of Warcraft into a new type of public square.
Most people play video games as a form of escapism. For others, it’s an extension of their daily grind.
Volume 4 Issue 002: Lightning-fast reflexes, no fear and endless practice make “Wolfiez” one of gaming’s elite professional competitors. Just don’t tell Jaden Ashman to go play outside.
Since joining gaming giant EA in 2001 Steve Schnur has been at the epicentre of music and gaming. Here’s why he’s made it his mission to tell the world why Tennessee has won his heart.