Results for: 'pandemic'

Culture

Inside the golden age of Warhammer

The global pandemic has seen Games Workshop become more profitable than Google. Its growth can be largely attributed to the booming popularity of Warhammer – a 38-year-old roleplaying game with a historically nerdy image. We roll the dice and enter the big business world of miniature battling.

Society

Life on lockdown in New York

Chinatown was once a busy, dissonant hotspot of downtown, with tenants piled on top of each other. Now it’s an empty lot, free of commerce and devoid of all human activity.

Style

Garden of Eden: a new chapter for Art School

Eden Loweth, the creative mind behind the gender-fluid London label, is ready to go at it alone. Tomorrow he’ll be showing his first collection as creative director, titled Therapy. Is he nervous? Let’s find out.

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